Brimmk’s Kommentary – Me, Mobile?

posted by on 30th March 2011, at 3:24pm | 2 Comments

The age of the smart device has come, mobile computing is on a huge rise, and more and more market-share is being dedicated to the platform. Angry Birds is probably the most popular mobile game to date, and more and more people are playing games on their Droids* and iPhones* (sorry Windows Phone 7 and Blackberry* users). The whole concept of “There’s an App for that” was born in the last few years with the popularity of (especially) the iPhone. Unfortunately, in regards to Runescape there isn’t an app for it. The mobile market is growing at a break-neck pace, and even though JaGeX has released a few mobile games, their flagship is being left in the dust. Runescape probably could be translated to a degree into the mobile standard (of course, I’m no professional to say whether or not it’s possible). RuneScape and FunOrb, with as many users as they do, don’t have any type of official (JaGeX made), mobile platform for their content. Their FunOrb games and RuneScape would translate well to at least the iPad or other tablet devices with relative ease as with the case of Plants vs. Zombies. For Example, Armies of Gielinor and Arcanists would make great mobile games, as RuneScape itself probably would. I hope that they are at least thinking about it, as the mobile arena is constantly growing and gets harder every day to make an impact on.

The very fact that JaGeX does have mobile apps and games confirms the fact that they have the capability to do something on the platform. Although, if they don’t release the full client for the game, the very least they could do was provide an easy to access terminal from which one could check the knowledge base, the Grand Exchange, the latest news, post-bag from the hedge, players’ gallery, etc. Another thing to do, is regardless of app development, is that JaGeX make a mobile version of the site. I have recently purchased an iTouch and attempted to use the main site. Failure is the word that comes to mind upon navigating to the site, directly followed by ignorance and finally laziness. The site is almost unusable by mobile devices, to do anything you have to zoom in to be able to click. The point is: “There is no mobile version for any aspect of the Runescape site.”

Really? The site doesn’t have a mobile version of any of their features? Why? Does JaGeX not care about mobile users, or have they “not gotten around to it”? History has shown that those that don’t adapt eventually fail and go out of business, for example, Blockbuster. I personally, don’t want JaGeX to do too little too late for mobile users. They are missing out on a huge market, they could probably increase the number of hits per day and so boost their ad revenue. I don’t blame relatively small sites sites lie RSBANDB for not having a mobile version, but a site and company as big as Runescape and JaGeX should. The mobile platform is the future of most of our browsing, and as such, should be regarded with much greater importance, as should all technologies that grow as fast. This may have taken the form of a tiny little rant. I’d just like to say that it’s something that needs doing (in my mind at least) to get the site up to date. So it can be relevant to the way that consumer technology appears to be going. Cloud and mobile computing seem to be where the future is, and that needs to be recognized by the makers of our beloved game.

Thanks, Asa

Distracting the Diverted

posted by on 22nd February 2011, at 12:22am | 1 Comment
Runescape as we know it contains a large amount of content, with 25 skills and a max total level of 2,496. That comes to a whopping 417,099,511 xp to have a maxed account (120 in Dungeoneering and 99 in the rest). But you still have minigames, and a little thing called Distractions & Diversions. Distractions […]

Caution!: History at Work part. 2

posted by on 28th January 2011, at 6:56am | No Comments
What has happened? How does history effect us? What do we know about the past of Gielinor? What forces are at work that shape the world as we know it (other than the Wizard Andrew that is)? These are all important questions for both new and old Runescape players alike. In my last article, I […]

Caution!: History at Work part 1

posted by on 19th December 2010, at 5:00am | 2 Comments
Gielinor, the world in which Runescape exists, is old. Approximately 12,169 years old or at least in our reckoning, with year 1 of the First Age being the year of creation. Many things have happened in these twelve thousand years. Understanding the nature of the world we play in is part of knowing where all […]

The Secrets in the Lines: The Dungeoneering Journals

posted by on 30th November 2010, at 10:43pm | No Comments
Dungeoneering is the newest big thing in Runescape, some call it a skill, some call it a mini-game, and some just don’t know or don’t care. For clarity purposes, let’s call it a skill, as it has level and is on the skill page in the RS user interface. If you have played any Dungeoneering, […]

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