Happy New Year!
I hope everyone is having a great start to 2017 thus far, even though it’s only been less a day or so. 2016 certainly provided some surprises and was fulfilling in many ways. Our goal for this year is much the same, to keep delivering great discussion and analysis, to you the reader. But before we go further and start thinking about what lies ahead, let’s have a look at the month that was December.
RuneScape saw two updates this December in addition to the Christmas event. The first was an update to the Crafting skill that provided silver jewellery crafting options for low to mid level crafters. In addition to providing a use for rare gems Alex explains why this is useful to the Crafting skill at this point in time. The second update of December was Sliske’s Endgame. The much anticipated and hyped conclusion to the god storyline that we have been progressing down since 2013. Colton carries out a thorough review of this quest and asks some much needed questions any player is probably asking after undertaking such a massive quest. Spoilers ahead. Read more in Sliske’s Endgame: What Now?.
As the month of December sometimes necessitates we look forward to the year coming ahead or the year we just lived through. Mr. Bistro provided us with his Dream Roadmap for RuneScape over the next 2 years. Mr. Bistro covers two planks that are necessary to be examined in any game as mature as RuneScape. Microsoft is one of the companies at the forefront of research in all areas related to technology. Microsoft has the best public vision for the future out of any of the major tech companies. With this, I went through Microsoft’s Vision of 2017 and 2027 blog post and chose some highlights and explained what they mean to us, normal technology users. Finally, any Informer end of year roundup wouldn’t be complete without a top 10 list of games. Tanis went through this years list of game releases and chose 10 and explained why they were so important. This list includes two games that many in this community play…
2016’s last Skill of The Month looked like it could potentially provide some surprises at mid-month but Flash persevered and took the win in this Dungeoneering Skill of The Month with 23,417,085 experience gained. Congratulations!
In second place we saw Undoer with 13m experience and in third was Mr Bistro was 10.5 million experience.
2016’s Skill of The Month competitions were certainly a mixed bag. In total 575,073,210 experience was gained in the competitions for an average of 47,922,769 experience per month. The smallest was our June Crafting competition at 15,465,787 experience and the largest was Invention’s first Skill of The Month at 128,716,365 experience.
2016 was sure a wild ride with the massive scale of RuneScape updates. 2017 is looking to be no different. We’ll be there with you both in text here at Informer and over the air at Update. To you and your friends, have a happy new year and all the best in 2017!